;
; Note:  This AGT MSG source file Copyright (c) W.P. Kegelmeyer, 1988
;

MESSAGE 1
You have #VAR1# hits and #VAR6# spell points remaining.
END_MESSAGE

MESSAGE 2
You are feeling vicious and mean.
END_MESSAGE

MESSAGE 3
You are feeling surly and nasty.
END_MESSAGE

MESSAGE 4
You are feeling oddly confused and spiritually unfocused.
END_MESSAGE

MESSAGE 5
You are feeling spiritual and pure.
END_MESSAGE

MESSAGE 6
JenLee has #VAR3# hits remaining.
END_MESSAGE

MESSAGE 7
She is looking disturbingly arrogant and mean.
END_MESSAGE

MESSAGE 8
She is looking irritable and short-tempered.
END_MESSAGE

MESSAGE 9
She is looking somewhat uncertain and distracted.
END_MESSAGE

MESSAGE 10
She is looking radiant with good will and spiritual power.
END_MESSAGE

MESSAGE 11
That command is the last coherent thought that goes through your mind, for
you find that the unpleasant, nasty thoughts well up and take over; you seem
to have completely succumbed to evil.  Eventually the Demon finds you and,
congratulating himself for the successful array of temptations he set before
you, tortures you for a thousand years before setting you up as a minor demon
with a charter for tempting fallen clergy.
END_MESSAGE

MESSAGE 12
Unfortunately, you don't have time to act on that command, for you are
suddenly attacked from behind, completely by surprise.  You turn to try to
defend yourself, and you find that it is JenLee who is attacking you, her face
twisted in an ugly, vicious snarl.  You have no armor and no defense, and so
she finishes you off quickly.  Your last memory before you die is of JenLee
thrusting her sword into your gut to eviscerate you.
END_MESSAGE

MESSAGE 14
Suddenly, the Demon gives a hideous, spine-tingling cry, as its features
twist with insane self-loathing.  Before your horrified, fascinated eyes, he
quite literally rips himself to pieces, spitting and stamping on each piece.
His eyes are the first to go, ripped out by long fingernails.  Then he pulls
off his ears, his nose, and then in a frenzy of scratching and scraping, his
entire face.  He rips off one of his legs, opens a long wound in his chest,
and then, one by one, yanks out his organs and pounds them to an oozing pulp,
using his leg as a cudgel.  Then the other leg is ripped off, and as the
Demon's torso falls to the floor, it flays the skin off the legs and breaks
the bone.  The chest an empty sack, the torso simply lays on what remains of
its back as its fists methodically reduce what's left of the head to flaccid
skin and bone fragments.  Finally, the two arms rip themselves free and in an
ugly, horrid parody of an arm-wrestling match, flail at each other until they
are nothing but useless bags of broken bones and hemorrhaging ichor.
Eventually they lie still.  The Demon seems to be dead, done in by his own,
unfaceable, self-image.

END_MESSAGE

MESSAGE 15
JenLee, deeply wounded, is unable to hold on any longer, and dies.  Her last
words are ones of regret that she won't be present to aid you in the rest of
your quest.
END_MESSAGE

MESSAGE 16
Diffidently, JenLee comments that no doubt you know best how to allocate your
spell points, but she did want to be sure that you realize that she is badly
wounded, and in need of curing.

END_MESSAGE

MESSAGE 17
Alas, Tark, that last round seems to have been to much for you, and as you
try to act you find yourself expiring, due to your deep and grievous wounds.
END_MESSAGE

MESSAGE 18
Alas, Tark, you are wounded to the point where you are barely conscious, much
less able to take concerted action.  You are dimly aware of JenLee standing
over you, stripping off her gauntlets, though matters quickly come clear when
you find that a fourth of your hits have suddenly healed at Jenlee's touch.
END_MESSAGE

MESSAGE 19
Alas, Tark, you are wounded to the point where you are barely conscious, much
less able to take concerted action.  You are dimly aware of JenLee standing
over you, but you know that she has already used her cure for the day, and
can be of no dramatic help.  She attempts to apply basic first aid, but
nonetheless you soon succumb to your wounds, and die.
END_MESSAGE

MESSAGE 20
She is currently carrying the following:
END_MESSAGE

MESSAGE 21
Concentrating intently, you attempt to $VERB$ JenLee.  Kneeling by her
bedside, you push hard against her sleeping form, and find to your dismay
that, after a brief moment of resistance, your hands pass *into* her!  You
draw back in a stunned surprise, one quickly followed by watching a transparent
duplicate of JenLee emerge from her still sleeping body, knuckle the sleep
out of her eyes, and then leap to her feet, becoming apparently completely 
solid and substantial in the process.
END_MESSAGE

MESSAGE 22
JenLee is already awake; attempting to wake her even further is fruitless.
END_MESSAGE

MESSAGE 23
$NAME$ is not present here to respond to your suggestion.
END_MESSAGE

MESSAGE 24
JenLee gets the $NOUN$ and begins to carry it around.
END_MESSAGE

MESSAGE 25
JenLee:  "But you're carrying that yourself, Tark!  You'll have to drop it
before I can pick it up."
END_MESSAGE

MESSAGE 26
JenLee:  "But there's no $NOUN$ here for me to get, Tark."  She gives you a
concerned look.
END_MESSAGE

MESSAGE 27
JenLee gives it a shot, but eventually has to report that the $NOUN$ is not
movable, and so she is incapable of moving it about.
END_MESSAGE

MESSAGE 28
Alas, you can't conjure that spell unless you are carrying the proper
manacord.
END_MESSAGE

MESSAGE 29
Alas, you have insufficient spell points to conjure that spell.
END_MESSAGE

MESSAGE 30
As you watch, wounds on JenLee's body miraculously knit themselves, and
bruises and other marks likewise fade away.
END_MESSAGE

MESSAGE 31
Alas, that spell does not seem to affect the $OBJECT$.
END_MESSAGE

MESSAGE 32
A rush of warm healing energy courses through your body, originating at the
spot at which you have placed your hand, healing wounds and mending bruises
as it goes.
END_MESSAGE

MESSAGE 33
JenLee stoically watches as fresh wounds open on her body, confident that
there is a method to your madness.
END_MESSAGE

MESSAGE 34
A rush of bruising, burning magical energy courses through you, raising ugly,
gaping wounds wherever you touch yourself.
END_MESSAGE

MESSAGE 35
Alas, that spell affects only living creatures, and so your spell points are
wasted.
END_MESSAGE

MESSAGE 36
You know that spell requires its target be present, and so you manage to stop
yourself before you say the power word, and so conserve the spell points.
END_MESSAGE

MESSAGE 37
Alas, on the Astral plane you can't attract enough of your Sponsor's
attention to make an "away" possible unless you possess a powerful holy
symbol.
END_MESSAGE

MESSAGE 38
There's no $NOUN$ present to away, and so the blessed light from your holy
cross spends itself, uselessly, on the far wall.
END_MESSAGE

MESSAGE 39
A blast of pearly radiance streams forth from your blessed cross and
envelopes the $NOUN$, but as it is not an undead, the light fades with no
apparent effect.
END_MESSAGE

MESSAGE 40
Summoning your Sponsors, you concentrate your will and focus Their influence
into your blessed cross, which glows, shines, and then emits a beam of
brilliant pearly light, one in which the very light of Heaven seems to boil.
The $NOUN$ is enveloped by the holy radiance, and, to the distant song of
orchestral angels (good visuals are much easier on the Astral Plane), is
completely and totally obliterated.
END_MESSAGE

MESSAGE 41
You already have a magic lantern present, and so you avoid the waste of spell
points that conjuring another would entail.
END_MESSAGE

MESSAGE 42
As you conjure, you become aware of a speck of golden light which hovers near
the floor and begins to grow and grow, all the time surrounded by a thin veil
of steam.  As you say the powerword, a sudden thunderclap whips the steam
away, revealing the sudden appearance of a lantern shedding a rich, golden
light.
END_MESSAGE

MESSAGE 43
Suddenly, and without ceremony, the light in your magic lantern extinguishes,
and the lantern itself fades into insubstantiality a moment later.

END_MESSAGE

MESSAGE 44
Unfortunately, as the spell description states, you can only cast this spell
in a consecrated place or in the presence of a powerful holy object, and
neither of those conditions currently hold.
END_MESSAGE

MESSAGE 45
As you complete the spell of Blessing, your hands begin to glow white and
blue.  As you pronounce the final word of power, similarly colored beams
shoot out from them and play over JenLee.  When the lights die down, there is
no obvious physical difference, but she looks happier, nobler, as if she has
looked deep into herself and liked, on the whole, what she saw.
END_MESSAGE

MESSAGE 46
As you complete the spell of Blessing, your hands begin to glow white and
blue.  As you pronounce the final word of power, similarly colored beams
shoot out from them and play over Demon of Dark Delight as he recoils in
horror.  When the lights die down, there is no obvious physical difference,
but he is wearing an expression of disgusted confusion that seems on the
verge of becoming complete self-loathing.
END_MESSAGE

MESSAGE 47
As you complete the spell of Blessing, your hands begin to glow white and
blue.  As you pronounce the final word of power, similarly colored beams
shoot out from them and play over the silver cross.  When the lights die
down, you can see the cross itself has begun to glow with a soft, holy light,
and its very presence seems to warm and comfort you.
END_MESSAGE

MESSAGE 48
As you complete the spell of Blessing, your hands begin to glow white and
blue.  As you pronounce the final word of power, similarly colored beams
shoot out from them and play over JenLee's sword.  When the lights die down,
you can see the sword has begin to throb faintly, in time with JenLee's
heartbeat, and that it sheds a bright pearly radiance, sufficient to see by.
It is clearly a blade blessed by the Sponsors.
END_MESSAGE

MESSAGE 49
As you complete the spell of Blessing, your hands begin to glow white and
blue.  As you pronounce the final word of power, the radiance spreads from
your hands and runs, quickly, up and down your entire body.  Bathed in the
holy radiance of the Sponsors, you can look at yourself and your acts
dispassionately, separating the good from the bad, and with Their support you
can resolve to lead a better, cleaner life in the future.  You eventually
come out of trance feeling shaken, but purged and spiritually renewed.
END_MESSAGE

MESSAGE 50
You know from its spell description that this spell works only on sentient
creatures, and so you don't cast it, to avoid the waste of spell points.
END_MESSAGE

MESSAGE 51
As you utter the power word of the spell, a stream of black radiance emits
from your outstretched palm and strikes your target in its head.  Immediately
the facial expression becomes one of vacant friendliness, and you are now
sure that any suggestion you might make will be acted upon, if possible.
END_MESSAGE

MESSAGE 52
With a rueful smile, Jeff begins to fade away, as the duration of his
summoning ends.
END_MESSAGE

MESSAGE 53
With a surprised grunt, Loam begins to fade away, as the duration of his
summoning ends.
END_MESSAGE

MESSAGE 54
With a triumphant laugh, the Demon begins to fade away, as the summoning
comes to an end.
END_MESSAGE

MESSAGE 55
It's senseless to try to summon something which is already present, and so
you forebear.
END_MESSAGE

MESSAGE 56
With a rumbling groan, the ground crumbles and suddenly begins to spit dirt
and rock into the air, like a flowing fountain.  Gradually the fountain of
dirt congeals and takes shape; it is Loam, the earth elemental.
END_MESSAGE

MESSAGE 57
You complete the spell, and nothing at all happens, you don't even use up the
requisite spell points.  An incorrect name?  An inappropriate target?
END_MESSAGE

MESSAGE 58
As you complete the spell of Blessing, your hands begin to glow white and
blue.  As you pronounce the final word of power, similarly colored beams
shoot out from them and play over the spring water.  When the lights die
down, you can see at a glance that the water has become blessed and holy.
END_MESSAGE

MESSAGE 59
In a sudden frenzy, the air about you begins to blow and boil, whipping your
hair and cloak about.  The turbulence slowly settles into a whirlpool pattern
that coils upon itself, tighter and tighter, until it suddenly coalesces into
the form of your friend, Jeff the genii.
END_MESSAGE

MESSAGE 60
As you chant the spell, a tiny point of black light forms and then begins to
grow.  It resembles a large mass of black linen, clinging creepily to some
horrid object thrashing at its center.  The mass grows and grows until, with
your word of power, it suddenly resolves itself into the shape of a tall
human, in evening dress, who radiates an evil and a malice so strong that you
experience it as a physical bludgeoning.
END_MESSAGE

MESSAGE 61
With a dying whine, the magical energy you had built up (and in which you had
invested your spell points) dies up and uselessly dissipates.  You must have
the name wrong.
END_MESSAGE

MESSAGE 62
Jeff:  "I'm sorry Tark, but my abilities are strongly constrained on the
Astral Plane.  Unless I am in the Astral equivalent of open air, I can be no
help to you."
END_MESSAGE

MESSAGE 63
Sensing your intent, Jeff transforms himself completely into a whirlpool of
air and transports you, undisturbed and calm at its eye, to the south bank 
of the valley of the grue.
END_MESSAGE

MESSAGE 64
Sensing your intent, Jeff transforms himself completely into a whirlpool of
air and transports you, undisturbed and calm at its eye, to the north bank 
of the Valley of the Grue.
END_MESSAGE

MESSAGE 65
In a confused mixture of game and meta-level communication, Jeff asks whether
you want to go to the north (0) or south (1) bank of the Valley of the Grue?
END_MESSAGE

MESSAGE 66
The burning, acidic stink of the oliephant's nest fills your mouth and lungs.
It is so poisonously noxious that you take damage simply from breathing it.
 
END_MESSAGE

MESSAGE 67
In a hideous rush of wings and limbs, you are attacked by the oliephant.
Luckily the poisonous gas, straight from its source, kills you
instantaneously, and so you don't survive to experience being webbed down and
then rent, limb from limb, by the creature's claws and tentacles.
END_MESSAGE

MESSAGE 68
Suddenly, your blood freezes to hear ponderous, squishy movement far
overhead.  Simultaneously, the sickly sweet smell intensifies almost beyond
your ability to bear it.  It's clear --- the oliephant is returning to its
nest.

END_MESSAGE

MESSAGE 69
The baby, with a pathetic scream of pain and anguish, is skewered by the
sword and, choking on the fountain of blood that erupts from its mouth, dies.
It slides off the end of the sword onto the hard ground, breaking most of its
limbs, including the thighs.
END_MESSAGE

MESSAGE 70
The dagger is plunged into the throat of the baby, silencing its final,
heart-rending sobs and screams.  Gruesomely, the dagger seems to somehow suck
up or absorb the baby's skin and flesh, as after a few moments in which the
sole event is a constant slurping noise, the only thing left is a perfectly
preserved baby skeleton.
END_MESSAGE

MESSAGE 71
As if in sympathy, and in revulsion for the act it was forced to commit, the
sword first loses its holy light and then breaks, becoming useless.
END_MESSAGE

MESSAGE 72
The baby begins to scream in pain and incomprehension as it is messily beaten
to death, a process that breaks all its bones and reduces it to a bloody,
useless pulp.
END_MESSAGE

MESSAGE 73
You're going to need specialized tools to $VERB$ the $NOUN$, such as a lathe
and a saw that can cut bone.
END_MESSAGE

MESSAGE 74
$VERB$ the $NOUN$ out of what?  You have to have the appropriate materials.
END_MESSAGE

MESSAGE 75
Carefully separating the baby's skeleton to avoid damaging its bones, you use
the machinery in the room to construct a pair of scissors made from the
baby's thighs.  The specialized tools make this rather straightforward and
easy, despite your lack of experience.
END_MESSAGE

MESSAGE 76
The baby isn't present to $VERB$, lucky for it.
END_MESSAGE

MESSAGE 77
JenLee is distraught, confused, and upset by your command, but, audibly
reassuring herself that you've never led her astray before, she follows your
directions.
END_MESSAGE

MESSAGE 79
Smiling and eager, the charmed cannibal roots around in his drawers and
through his shelves until he finds a pair of cunning scissors, made from an
infant's thighs.  These he gives to you happily, and then he watches you
eagerly, waiting for your next command.
END_MESSAGE

MESSAGE 80
Abashed at his inability to aid you, the charmed cannibal haltingly explains
that the two of you are not currently at his hut, where he keeps all of his
stock, and so there's not a pair of scissors present that he can give you.
END_MESSAGE

MESSAGE 81
Abashed and ashamed, the charmed cannibal tells you that the scissors he
already gave you are the only pair he possesses, and so he doesn't have
another to give you, though he certainly would, if only he could.
END_MESSAGE

MESSAGE 82
The cannibal looks through his stock once again, and then tells you the bone
scissors he already sold you were his only item of that type, and he hasn't
another to spare.
END_MESSAGE

MESSAGE 83
He backs away from you, baring his teeth.  His guttural snarls are hard to
follow, but the gist of them seem to be that he claims to be an honest
craftsman who sells his wares for honest gold.  If you aren't willing and
ready to pay for what you want, you can only be a thief, and he warns you
that the dungeons around here are most unpleasant.
END_MESSAGE

MESSAGE 84
He takes your gold and, after weighing it briefly on a set of scales made (of
course) from skin and bone, he pulls open a particular drawer and pulls out
exactly what you need, a pair of tiny scissors constructed from the thigh
bones of an infant human.
END_MESSAGE

MESSAGE 85
JenLee, gritting her teeth and using as light a stroke as she can manage,
cuts you slightly with the edge of her sword.
END_MESSAGE

MESSAGE 86
JenLee draws the dagger lightly across your skin, trying to inflict just
enough of a wound to draw blood.  The dagger, though, leaps and twists in her
hand like a live thing, and wounds you deeply.
END_MESSAGE

MESSAGE 87
JenLee:  "What would you like me to $VERB$ you with, Tark?"
END_MESSAGE

MESSAGE 88
JenLee, concentrating carefully and using as light a stroke as she can
manage, cuts herself slightly with the edge of her sword.
END_MESSAGE

MESSAGE 89
JenLee draws the dagger lightly across her skin, trying to inflict just
enough of a wound to draw blood.  The dagger, though, leaps and twists in her
hand like a live thing, and wounds her deeply.
END_MESSAGE

MESSAGE 90
Bumbling about with the unfamiliar weapon, you $VERB$ yourself somewhat more
deeply than you intended.
END_MESSAGE

MESSAGE 91
You draw the dagger lightly across your skin, trying to inflict just enough
of a wound to draw blood.  The dagger, though, leaps and twists in your hand
like a live thing, and wounds you deeply.
END_MESSAGE

MESSAGE 92
And what do you want to $VERB$ with?
END_MESSAGE

MESSAGE 93
Bumbling about with the unfamiliar weapon, you $VERB$ JenLee somewhat more
deeply than you intended.
END_MESSAGE

MESSAGE 94
You draw the dagger lightly across her skin, trying to inflict just enough of
a wound to draw blood.  The dagger, though, leaps and twists in your hand
like a live thing, and wounds JenLee deeply.
END_MESSAGE

MESSAGE 95
Though a wound has been successfully opened, only a couple of drops of blood
spill out, not enough to form a usable puddle.
END_MESSAGE

MESSAGE 96
Blood pours from the newly opened wound and forms a pool of blood on the
ground.
END_MESSAGE

MESSAGE 97
JenLee:  "I'm sorry, Tark, but I've already used my cure for the day."
END_MESSAGE

MESSAGE 98
JenLee pulls off her gauntlets with alacrity and lays her hands on your
exposed skin.  Warm, healing energies rush into you, knitting your wounds,
and once again you feel that deep, spiritual bound with JenLee that this
ritual underscores for both of you.
END_MESSAGE

MESSAGE 99
JenLee:  "Tark, I can't help but notice that you are grievously injured.
Don't you think you should arrange to be healed?"
END_MESSAGE

MESSAGE 100
Once the dust clears, you can see that the prisoner's clothes and shoes were
left behind, untouched by the holy conflagration.
END_MESSAGE

MESSAGE 101
Suddenly a grue rushes from behind a rock, and with fangs bared and claws
held at the ready, confronts you.
END_MESSAGE

MESSAGE 102
From your outstretched hand comes a grey light which showers the $OBJECT$.
Fatal wounds immediately open all over the $OBJECT$'s body, and it promptly
dies, gushing blood in all directions.
END_MESSAGE

MESSAGE 103
Sensing your intentions, the grue takes the initiative and attacks, raking
you with its powerful claws.
END_MESSAGE

MESSAGE 104
The $OBJECT$ stands still, mutely unresisting, as it is attacked.
END_MESSAGE

MESSAGE 105
You bumble around unsuccessfully with the $OBJECT$, but being no good
with edged weapons, you are unable to bring it usefully to bear in this
melee.
END_MESSAGE

MESSAGE 106
You pummel the $NOUN$ with your fists, without apparent effect.
END_MESSAGE

MESSAGE 107
Sensing her intentions, the grue takes the initiative and attacks JenLee,
raking her with its powerful claws.
END_MESSAGE

MESSAGE 108
JenLee leaps to the attack, but her sword bounces ineffectually off of the
grue's tough and resilient hide.
END_MESSAGE

MESSAGE 109
JenLee leaps to the attack with her blessed sword.  The $NOUN$ attempts to
defend, but the sword strikes deep into its heart, killing it utterly.
END_MESSAGE

MESSAGE 110
JenLee attacks with the sacrificial dagger.  She strikes only once, near the
heart, but that is apparently enough, as suddenly all of the $NOUN$'s blood
and skin is absorbed, with a stomach-turning slurping noise, into the
dagger.  The $NOUN$ is dead.
END_MESSAGE

MESSAGE 111
JenLee:  "What $NOUN$, Tark, should I be attacking?  I don't see one here."
END_MESSAGE

MESSAGE 112
JenLee gamely attacks the $NOUN$ with her firsts, without apparent effect.
END_MESSAGE

MESSAGE 113
JenLee:  "But Tark, I'm not carrying the $NOUN$.  How can I drop it?"
END_MESSAGE

MESSAGE 114
At your request, JenLee drops the $NOUN$ on the floor.
END_MESSAGE

MESSAGE 115
Unfortunately, you haven't the faintest idea how to $VERB$ a $NOUN$.
END_MESSAGE

MESSAGE 116
Alas, but you don't have the proper materials to $VERB$ a $NOUN$.
END_MESSAGE

MESSAGE 117
Following the directions you read earlier, and overcoming your distaste at
handling the noxious demonic ichor, you trace out the pentagram on the floor.
Standing carefully in the center, you rub a mixture of your blood and spit
into each corner of the inner pentagon, and then chant the activation
formula.  Slowly the ichor begins to burn off and be replaced by some clear
mineral substance which glows with a pleasant bluish light.  This continues
until all of ichor is gone and the pentagram is complete.
END_MESSAGE

MESSAGE 119
You can't $VERB$ a $NOUN$ unless one is present.
END_MESSAGE

MESSAGE 120
You need to have some water available if you want to $VERB$ a $NOUN$.
END_MESSAGE

MESSAGE 121
You scrub at the altar some more, but it doesn't get any cleaner than it was
previously.
END_MESSAGE

MESSAGE 122
The altar is crusted with many coatings of dirt, excrement and graffiti; in
addition to water, you're going to need something to scrub with if you want
to have any chance of returning the altar to its original form.
END_MESSAGE

MESSAGE 123
Scrubbing furiously, and encouraged by the way the altar itself seems to
repel the dirt and grime, sloughing it off, once you've begun to loosen it,
you quickly remove the worst of the graffiti and excrement.  Starting again,
you then work to completely polish and clean the altar, and are rewarded by
the gradual revealing of the altar's original decorations and carvings, and
by a growing sense of inner peace.  As you scrub away the last fleck of
grime, the altar suddenly begins to flood the room with a sense of holy
presence, its spiritual powers apparently undiminished by its long
desecration.
END_MESSAGE

MESSAGE 124
You $VERB$ the $NOUN$, which now gleams and shines.  This used up all the
water you were carrying, however.
END_MESSAGE

MESSAGE 125
JenLee:  "But there's no $NOUN$ present to attack, Tark."  She gives a
puzzled, and somewhat concerned, look.
END_MESSAGE

MESSAGE 126
JenLee:  "I don't have a $OBJECT$, Tark, but I'll try attacking it with my
fists."
END_MESSAGE

MESSAGE 127
Loam, reacting instantly to first word of your command, picks you up, tucks
you under one arm, turns the floor to mud and dives in.  His enthusiasm is
commendable, but unfortunately, fatal as well, as your body is reduced to a
bloody, pummeled pulp at about the same time you lungs fill up with thick
mud.
END_MESSAGE

MESSAGE 128
Loam, reacting instantly, turns JenLee to stone and picks her up.
END_MESSAGE

MESSAGE 129
Loam turns you to stone and picks you up, wielding you like a club.  He then
proceeds to beat the hell out of the $NOUN$, as you directed.  If there
aren't any $NOUN$s around, he tears around in a mad frenzy looking for one,
bludgeoning it (and anything else that seems similar) to a bloody pulp.
Eventually he gets distracted by an odd vein of stone in a wall and forgets
what he was about, and so just leaves you lying in a random hallway.
END_MESSAGE

MESSAGE 130
JenLee was discarded, still stoned, at the same spot you are, though you can
just barely see her out of the corner of your eyes.  Suddenly a shadow looms
over both of you, and you somehow know it belongs to the Demon of Dark
Desire.  With a slow, contemplative smile, he de-stones JenLee.  She
immediately stands over your body and draws her sword, but with a hand
gesture and a twist of his lip he Charms her, enslaving her soul.
END_MESSAGE

MESSAGE 131
As you lie there, raging with frustration, the Demon of Dark Desire comes and
stands over you.  Concentrating intently, he reaches a hand *into* your
stoned body, and you mentally convulse in unbelievable, immobile, pain as he
withdraws it, bringing with it a handful of fine, gossamer strands of some
unknown substance.  These he lifts to his mouth and begins to eat, and as
fresh, unimaginable, horrific pain courses through you, you understand that
he is eating your soul.  You silently scream a plea for aid, to your
Sponsors, to Tiana, anyone --- and it seems that your plea is heard and
answered, for you promptly die, though not without suffering some spiritual
effects from the damage the Demon was able to inflict before you were
spirited away.
END_MESSAGE

MESSAGE 132
Loam gapes at you stupidly and scratches in the general vicinity of what
might pass for an armpit.  He clearly doesn't understand your request.
END_MESSAGE

MESSAGE 133
The prisoner crowds you closely and, turning the full weight of his
considerable charisma upon you, asks for a kiss.  "Please, my lovely
benefactress, I have been so long without a woman's comforts, it would do
much to sustain me in my long, perilous trip back to my homeland.  You are an
enemy of the Demon of Dark Delights, and I know his True Name; I will tell
you, if only you will kiss me.  Assuredly a reasonable price, no?"
 
END_MESSAGE

MESSAGE 134
The prisoner, annoyed and frustrated by your delays, suddenly bares long,
sharp fangs and, with his cape flapping behind him, attacks, doing grievous
damage.  His strength is uncanny, especially remarkable in one so long
confined.
END_MESSAGE

MESSAGE 135
The prisoner musters his reserves of dignity and calmly requests that you
free him.  "My lady!  You are not one of the Demon's minions, and so you must
be his enemy, as am I.  I can help you against him, if only you release me
from this durance vile."

END_MESSAGE

MESSAGE 136
The prisoner has already been freed; you cannot free him again.
END_MESSAGE

MESSAGE 137
Bending over, you brace one foot against the wall and get a firm grip on the
silver chains.  Tugging with all your strength, you rip them out of the wall.
Similarly, you twist and turn the manacles themselves until you rip them
asunder, freeing the prisoner completely.
END_MESSAGE

MESSAGE 138
The prisoner is already completed restrained; how could you lock him up any
further?
END_MESSAGE

MESSAGE 139
The prisoner dodges nimbly away from your attempts to rebind him into the
silver manacles.
END_MESSAGE

MESSAGE 140
The charmed prisoner docilely sits against the wall and allows you to bend
the manacles around his hands.  The touch of the silver startles him,
however, and you feel yourself losing the charmed control just as you finish
binding him.
END_MESSAGE

MESSAGE 141
You bend to $VERB$ the prisoner, but he turns his head away demurely.  "I
will gladly kiss you, my lady, but only as a free man.  Though I certainly
hunger for your sweet lips, anything else would be a dishonor to my
forebears, and to my house."
END_MESSAGE

MESSAGE 142
You move to kiss him, and he sweeps you into his arms and begins to kiss you
with an avidity that frightens you.  You struggle to escape, as he is
beginning to bruise you, but the prisoner is stronger than he looked, and
holds you fast.  Suddenly, he breaks off the kiss, but only long enough to
grab the neck of your robe and rip it open, leaving you bare from breast to
ear.  Then, holding you almost tenderly immobile, he pulls back his lips to
reveal a vampire's fangs, and sinks them deep into your neck.  As your life's
blood pumps into him, you fall into an almost orgasmic swoon, and are soon
supported only by his arms.  As you fade into unconsciousness, you hear the
vampire say "Hear me, my lady, for I keep my promises, though in my own way.
The Demon's name is ...", and you hear no more.
END_MESSAGE

MESSAGE 143
The charmed prisoner takes you in his arms and kisses you, enthusiastically
and well.  Between your weak-kneed response to his evident skill and your own
self-loathing at resorting to such a cheap thrill, the fact that there is
something distinctly odd about the geometry of the kiss registers only
distantly on your consciousness.
END_MESSAGE

MESSAGE 144
Prisoner:  "I'll give you anything you want, anything I have, if only you
release me."
END_MESSAGE

MESSAGE 145
Prisoner:  "Yes, yes, my lady, I'll give you all if you would but favor me
with a single, simple kiss."
END_MESSAGE

MESSAGE 146
With a dopey smile, he sits suddenly on the floor and takes off his shoes,
which prove to be wooden platforms with incredibly thick soles.  Reaching
around inside of them, he opens them to reveal that both soles are hollow.
Standing again, he upturns the shoes to pour gold and jewelry into your
outstretched hands.
END_MESSAGE

MESSAGE 147
With a faint "bamf", a magin pops suddenly into the room and, before you can
react, steals all of your manacords and teleports away again, leaving behind
only a thin dusting of rich earth.
 
END_MESSAGE

MESSAGE 148
With a faint "bamf", a magin pops suddenly into the room.  It quickly
realizes that you have no manacords, and so it teleports away again, clearly
disappointed.
 
END_MESSAGE

MESSAGE 149
Whoops!  You try to take some action and find, to your dismay, that your body
falls apart as you do so.  The resurrection seems to have been unsuccessful;
there's only so often an Astral Image can be patched back together, you know.
Alas, your Image is now completely dissolved, and you are sent back to Prime
where you wake in your bed, shaking, knowing that your mission was a failure.
END_MESSAGE

MESSAGE 150
Your spirituality level is #VAR2# out of a possible 100.
END_MESSAGE

MESSAGE 151
JenLee's spirituality level is #VAR4# out of a possible 100.
END_MESSAGE

MESSAGE 152
With a soft trill of delighted freedom, the immaculate dove, the Soul Song,
launches itself from your shoulder into the Astral Plane.  You watch it fly,
and as it goes it seems to grow, and stretch, and grow, and stretch, until it
as huge as the observable universe and as thin as gossamer.  Eventually it
seems to dissipate altogether, spreading itself through the Astral Plane, the
place of dreams and hopes.  Looking down, you see yourself beginning to
dissolve as well.  You soon will wake in your own bed, the events of this
night a confused and unrecollectable jumble --- but still, throughout the
rest of your life, especially when things seem darkest and most bleak, a
dove's liquid liquid trilling will come to you and speak of hope, and you
will be comforted.
END_MESSAGE

MESSAGE 153
The Demon of Dark Delights rants and raves at the edge of your pentagram, but
is unable either to attack you or to escape your summons.
END_MESSAGE

MESSAGE 154
With a twist of his hand and a single Word of evil might, the Demon seduces
JenLee and places her soul in bondage.  Her face immediately becomes twisted
in an ugly, vicious snarl, and standing to the Demon's side, she begs for the
chance to spit you on her sword.
END_MESSAGE

MESSAGE 155
With a single arcane gesture, the Demon magically arrests your movement,
making you helpless.  As you stand there, raging with frustration, the Demon
of Dark Desire comes and considers you.  Concentrating intently, he reaches a
hand *into* your body, and you mentally convulse in unbelievable, immobile,
pain as he withdraws it, bringing with it a handful of fine, gossamer strands
of some unknown substance.  These he lifts to his mouth and begins to eat,
and as fresh, unimaginable, horrific pain courses through you, you understand
that he is eating your soul.  You silently scream a plea for aid, to your
Sponsors, to Tiana, anyone --- and it seems that your plea is heard and
answered, for you promptly die, though not without suffering some spiritual
effects from the damage the Demon was able to inflict before you were
spirited away.
END_MESSAGE

MESSAGE 156
You find yourself on the Elemental Plane of Earth.  You are almost crushed by
the sudden rush of rock and soil, but just as quickly Loam clears an open
space where you can move about and breathe.  He dances about in obvious joy
at being brought home, and continually hugs and kisses you in his joy.
Finally, he tells you that he is grateful and always will be, and that you
are welcome to return to the Earth Plane whenever you wish, for he will be
your joyful host.  And with that he dives into the floor and is gone.

END_MESSAGE

MESSAGE 157
You enter the sink hole and are immediately dragged under by a powerful
current of soil and earth.  You close your eyes and mouth against the rush of
dirt, but are so disoriented by your tumbling passage that you have no idea
which way to try to dig in order to escape.  The need to breathe mounts and
mounts, while at the same time the pressure on your body of the earth and
rocks around you is becoming unbearable.  In a small blessing, you pass out
before you can discover whether you are going to die from suffocation or
crushing.
END_MESSAGE

MESSAGE 158
The earth around you, crawling and creeping in an almost sentient fashion,
leaves air pockets for your mouth and nose, so that you may breathe.

END_MESSAGE

MESSAGE 159
The cannibal examines your jewelry, gnawing on it speculatively, and then
hands it all back to you, apparently uninterested.
END_MESSAGE

MESSAGE 160
You approach the east archway, when suddenly a voice booms out, saying:

             There is one who Sleeps within a Stone, 
             Yet seeks a frame of Flesh and Bone.
END_MESSAGE

MESSAGE 161
             There is one whose Eyes ne'er closed on Light 
             In his plans a Sword burned Bright.
END_MESSAGE

MESSAGE 162
             There is one who seeks to pass a Wall 
             Which is Nothing thick and Nothing tall.
END_MESSAGE

MESSAGE 163
There is no reply, but the sparking lights within the passageway suddenly
flare up and fill the Demon's chamber with bolts of electricity.  You are
riddled by sparks and shocks, and take a goodly amount of damage.
END_MESSAGE

MESSAGE 164
With that, the streaky light barrier on the east archway fizzles, sparks, and
then fades away entirely.  You hurry through, before the ward can reform
itself.
END_MESSAGE

MESSAGE 165
Jeff:  "I'm sorry Tark, but for complicated reasons, I'm unable to $VERB$ on
the Astral Plane, at least at present."
END_MESSAGE

MESSAGE 166
You can't attempt to summon the Demon of Dark Delights unless you know his
name, and there's no way you could have, so far.  Lucky guesses (and
experience in prior, similar dreams) does not count.
END_MESSAGE

MESSAGE 167
Meta-comment: Sorry, $NAME$ can't do what you're suggesting.  
                                                        Regrets,
                                                        The DM
END_MESSAGE

